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Rummy 500 Rules: How to Play 500 Rum

Rummy 500 — also called 500 Rum or Pinochle Rummy — is the most popular Rummy variant in North America, and for good reason. It takes the simple meld-and-discard core of classic Rummy and adds two twists that make it far more strategic: you score the points inside your own melds, and you can scoop multiple cards from the discard pile. Here’s how to play, score and win.

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The Goal of Rummy 500

Rummy 500 is for 2 to 5 players (it’s best with 3 or 4) using a standard 52-card deck. Unlike basic Rummy, being first to empty your hand isn’t the whole story — instead you earn points for every card you meld and lose points for cards left in your hand. Hands are played until one player reaches 500 points, and the highest total wins.

How Many Cards Are Dealt?

The rest form a face-down stock, and the top card is turned over to start the discard pile. Crucially, the discard pile is fanned out (spread) so every discarded card stays visible — this matters for the signature rule below.

Melds: Sets and Runs

Melds work the same as in any Rummy game:

In Rummy 500 the Ace is flexible: it can be low (A-2-3) or high (Q-K-A), but it can’t wrap around (K-A-2 is not valid). When melded, a high Ace is worth 15 points; a low Ace is worth 1.

Rummy 500 scoring: a set of Kings worth 30 points and a run of clubs worth 15 points
In Rummy 500 you score the value of every card you meld or lay off — first player to 500 points wins.

How a Turn Works

  1. Draw. Take the top card of the stock or take from the discard pile. If you take from the discards, you may take the top card alone, or take several cards — but only if you immediately meld the deepest card you pick up. You then keep the cards above it in your hand.
  2. Meld & lay off. Lay any new sets and runs face up in front of you, and lay off cards onto any melds already on the table (yours or an opponent’s). Cards you lay off score for you.
  3. Discard one card, placing it so the pile stays spread.

That discard-pile rule is the heart of 500 Rum: a juicy card buried two or three deep can be worth diving for — but you have to take, and play, everything down to it.

Card Values for Scoring

CardPoints
Ace (high, in a Q-K-A run or a set)15
Ace (low, in an A-2-3 run)1
King, Queen, Jack, 1010 each
2 through 9Face value

Scoring a Hand

A hand ends the moment one player gets rid of all their cards, or when the stock runs out. Then each player scores:

Yes — your score for a hand can go negative. Running totals are kept hand to hand, and the first player to 500 or more wins. Because melds score for you, going out fast with little on the table can actually lose you the hand: sometimes it pays to keep building.

Rummy 500 Strategy

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Frequently Asked Questions

How many cards are dealt in Rummy 500?

Two players get 13 cards each; three to five players get 7 cards each. The rest form the stock.

What's the difference between Rummy 500 and regular Rummy?

In Rummy 500 you score the points inside your own melds (not just first-out), the discard pile is fanned so you can take more than the top card, and you play to 500 points.

Can you take more than one card from the discard pile?

Yes. You may take several cards down to any card you want — but you must immediately meld that deepest card, then keep the rest in your hand.

How many points do you need to win?

The game ends when a player reaches 500 points across multiple hands; the highest score wins.

Is Ace high or low in Rummy 500?

Either. A low Ace (A-2-3) is worth 1 point; a high Ace (Q-K-A or in a set) is worth 15. It can’t wrap around from King to 2.

The RummyFun Editorial Team

We’re card-game enthusiasts who test every rule in our own free Rummy and Gin Rummy games before we write about it, so each guide matches how the game actually plays. More about RummyFun →